Prof. Dr. Christian-Arved Bohn

04103 - 80 48 - 40

Raum: N11

Publikationen

  • Simulation of Water Condensation based on a Thermodynamic Approachpdf
    Sebastian-T. Tillmann, Christian-A. Bohn
    In "20th Symposium on Vision, Modeling and Visualization (VMV2015)", Aachen, 2015. 
  • Growing Surface Structures: A Topology Focused Learning Schemepdf
    Hendrik Annuth, Christian-A. Bohn
    In "Studies in Computational Intelligence (SCI)", Springer, 2014. 
  • Geodesic Mesh Processing with Edge-Front based Data Structurespdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "9th International Conference on Computer Graphics Theory and Applications (GRAPP2014)", Lisbon, Portugal, 2014. 
  • Growing Surface Structurespdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "6th International Conference on Neural Computation Theory and Applications (NCTA2013)", Vilamoura, Algarve, Portugal, 2013 (Honoured 'Best Paper Award'). 
  • Precomputed Illumination for Virtual Reality Scenariospdf
    Mathias Leonhardt, Christian-A. Bohn
    In Proceedings of "Virtuelle und Erweiterte Realität (VRAR) 2012", Düsseldorf, 2012. 
  • Resolving Twisted Surfaces within an Iterative Refinement Surface Reconstruction Approachpdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "Vision, Modeling, and Visualization (VMV) 2012", Magdeburg, 2012. 
  • Optimierung von Schädelöffnungen mittels genetischer Algorithmen für die Behandlung subduraler Hämatomepdf
    C. Schröder, A. Mastmeyer, D. Fortmeier, C.-A. Bohn, A. Nabavi, H. Handels
    In Proceedings of "Curac 2012 (11. Jahrestagung der Deutschen Gesellschaft für Computer- und Roboter-assistierte Chirurgie e.V.)", Düsseldorf, 2012. 
  • Approximation of Geometric Structures with Growing Cell Structures and Growing Neural Gas - A Performance Comparisonpdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "4. International Conference on Neural Computation Theory and Applications (NCTA) 2012", Barcelona, 2012. 
  • Journal of Virtual Reality and Broadcasting (JVRB): GI VR/AR 2010 Workshop Special Issue
    Jens Herder, Christian-A. Bohn (Eds.)
    to be published in 2012. 
  • Smart Growing Cells: Supervising Unsupervised Learningpdf
    Hendrik Annuth, Christian-A. Bohn
    In "Computational Intelligence (Revised Selected Papers)", Springer Verlag, 2012. 
  • Von Punkten zu Objekten - Rekonstruktion für Anwendungen der Virtuellen Realität
    C.-A. Bohn
    Invited Talk at 7. Wissenschaftsabend Luftfahrt zum Thema 'Norddeutsche Hochschulen präsentieren Innovationen in Luft-und Raumfahrt, Berlin, 2011.  (Einladung der Parlamentsgruppe Luft- und Raumfahrt (PGLR))
  • Virtuelle Wirklichkeit
    Christian-A. Bohn
    Invited Talk at Seminar der Stiftung der Deutschen Wirtschaft (sdw), Wedel, 2011. 
  • Objektrekonstruktion durch Smart Growing Cellspdf
    Christian-A. Bohn
    Invited Talk at TU München, München, 2011. 
  • Reconstruction for Virtual Reality Scenespdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "VR/AR 2011", Wedel, 2011. 
  • Virtuelle und Erweiterte Realität 2011pdf
    Christian-A.Bohn, Sina Mostafawy (Eds.)
    Shaker Verlag GmbH, Wedel, 2011.  ISBN 978-3844003949, (Proceedings 'VRAR 2011', Wedel, FRG)
  • Virtuelle und Erweiterte Realität 2010pdf
    Roland Blach, Christian-A.Bohn (Eds.)
    Shaker Verlag GmbH, Aachen, 2010.  ISBN 978-3-8322-9468-7, (Proceedings 'VRAR 2010', Fellbach, FRG)
  • Improving Photon Mapping Towards an Interactive Stage Lighting Frameworkpdf
    Tom Vierjahn, Stefan Meik, Sina Mostafawy, Christian-A.Bohn
    In Proceedings of "Joint Virtual Reality Conference of EuroVR - EGVE - VEC", Stuttgart, FR Germany, 2010. 
  • Smart Growing Cellspdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "International Conference on Neural Computation", Valencia, Spain, 2010 (Honoured 'Best Paper Award'). 
  • Tumble Tree – Reducing Complexity of the Growing Cells Approachpdf
    Hendrik Annuth, Christian-A. Bohn
    In "Lecture Notes in Computer Science (Proceedings of 20th International Conference on Artificial Neural Networks), Springer Verlag", 2010. 
  • Surface Reconstruction with Smart Growing Cellspdf
    Hendrik Annuth, Christian-A. Bohn
    In "Studies in Computational Intelligence: Intelligent Computer Graphics 2010, Springer Verlag", 2010. 
  • FH Wedel im Spitzencluster Luftfahrt
    Christian-A. Bohn
    In "Auditorium (FH Wedel Annual Report)", Wedel, FR Germany, 2010. 
  • Mensch-Maschine Kommunikation
    Christian-A. Bohn
    In "Auditorium (FH Wedel Annual Report)", Wedel, FR Germany, 2010. 
  • Growing Cells Meshingpdfpdf
    Hendrik Annuth, Christian-A. Bohn
    In Proceedings of "Int. Conference on Computer Graphics and Artificial Intelligence (3IA2010)", Athen, Mai, 2010. 
  • Echtzeitdarstellung von Terrainszenarien mit Occlusion Culling
    Philip Lehmann-Böhm, Christian-A. Bohn
    In Proceedings of "VR/AR 2009", Braunschweig, 2009. 
  • Virtuelle Realität - Luftfahrtforschung in Wedel
    C.-A. Bohn
    Invited Talk at 7. Wissenschaftsabend Luftfahrt zum Thema 'Spitzenforschung in Deutschland', Berlin, 2009.  (Einladung der Parlamentsgruppe Luft- und Raumfahrt (PGLR))
  • VR-Trainings Simulator für Lumbal- und Aszitespunktionen mit elastischer Nadelverbiegungpdf
    Thorsten Dahmke, Matthias Färber, Christian-A. Bohn, Heinz Handels
    In Proceedings of "Meinzer H.P., Deserno T.M., Handels H., Tolxdorff T.: Bildverarbeitung für die Medizin, Informatik aktuell", Springer Verlag, Heidelberg, 2009. 
  • Needle Bending in a VR-Puncture Training System using a 6DOF Haptic Devicepdf
    Matthias Färber, Thorsten Dahmke, Christian-A. Bohn, Heinz Handels
    In Proceedings of "Medicine Meets Virtual Reality (MMVR) 2009", Long Beach, 2009. 
  • Virtuelle Realität und die Lehre in Wedel
    C.-A. Bohn
    In "Mensch & Technik, VDI, III 2008", Hamburger Buch- und Zeitschriftenverlag GmbH, Hamburg, 2008. 
  • A GPU-Based Real Time Method for Simulating Atmospheric Light Scatteringpdf
    Christoph Keller, Christian-A. Bohn
    In Proceedings of "VR/AR 2008", Magdeburg, 2008. 
  • VR Kart-Simulator
    H. Annuth, T. Dahmke, S. Hamer, L. Steens, C.-A. Bohn
    In Proceedings of "VR/AR 2008", Magdeburg, 2008. 
  • Haptic Landmark Positioning and Automatic Landmark Transfer in 4D Lung CT Datapdf
    Matthias Färber, Björn Gawenda, Christian-A. Bohn, Heinz Handels
    In Proceedings of "BVM 2008", Berlin, 2008. 
  • Training and Evaluation of Lumbar Punctures in a VR Environment using a 6DOF Haptic Devicepdf
    Matthias Färber, Erik Hoeborn, David Dalek, Friedhelm Hummel, Christian Gerloff, Christian-A. Bohn, Heinz Handels
    In Proceedings of "Medicine Meets Virtual Reality (MMVR 16)", Long Beach, California, 2008. 
  • Von der zweiten in die vierte Dimension
    Christian-A. Bohn
    In "Auditorium (FH Wedel Annual Report)", Wedel, FR Germany, 2007. 
  • Cooperation Bench: Nacht des Wissens
    Christian-A. Bohn
    In "Auditorium (FH Wedel Annual Report)", Wedel, FR Germany, 2007. 
  • VR in Forschung und Lehre an der FH Wedel
    Christian-A. Bohn
    Invited Talk at 19th Conference 'Arbeitskreis Bildverarbeitung', Wedel, FR Germany, 2007. 
  • On Artificial Intelligence and Motivation in Computer Graphics Educationpdf
    Christian-A. Bohn
    In Proceedings of "10th International Conference on Computer Graphics and Artificial Intelligence (3IA'07)", Athens, Greece, 2007.  (Invited Talk)
  • Virtuelle Realität und die Medieninformatik
    Christian-A. Bohn
    A. Beig Verlag, Pinneberg, FR Germany, 2007.  (Sonderveröffentlichung)
  • Kongress: Virtual and Augmented Reality
    Christian-A. Bohn
    In "Auditorium (FH Wedel Annual Report)", Wedel, FR Germany, 2006. 
  • Framework für die Simulation von Punktionseingriffen mit haptischem und visuellem Feedback
    Matthias Färber, Julika Heller, Christian-A. Bohn, Heinz Handels
    In Proceedings of "GMDS-Jahrestagung", Leipzig, 2006. 
  • A Simple, Distributed Rendering Toolkitpdf
    Axel Tetzlaff, Christian-A. Bohn
    In Proceedings of "EUROGRAPHICS Symposium on Parallel Graphics and Visualization", Braga, Portugal, 2006. 
  • A Genetic Texture Packing Algorithm on a Graphical Processing Unitpdf
    Karsten Kaul, Christian-A. Bohn
    In Proceedings of "9th Internatioal Conference on Computer Graphics and Artificial Intelligence (3IA'06)", Limoges, France, 2006. 
  • Virtuelles visualisieren: Computergrafik
    Christian-A. Bohn
    In "Auditorium (FH Wedel Annual Report)", Wedel, FR Germany, 2005. 
  • Compiling the Kohonen Feature Map into Computer Graphics Hardwarepdf
    Florian Haar, Christian-A. Bohn
    In Proceedings of "8th Internatioal Conference on Computer Graphics and Artificial Intelligence (3IA'05)", Limoges, France, 2005. 
  • Realistic Shading of Human Skin in Real Timepdfpdf
    Florian Struck, Christian-A. Bohn, Sebastian Schmidt, Volker Helzle
    In Proceedings of "The Afrigraph Conference", 2004. 
  • A Neural Network-Based Finite Element Grid Generation Algorithm for the Simulation of Light Propagationpdf
    Christian-A. Bohn
    In Journal "Applied Numerical Mathematics.", Elsevier Science, 2003.  (Spec. Issue on Applied Numerical Computing: Grid Generation and Solution Methods for Advanced Simulations)
  • A SOM Based Meshing Method for Landscapes Scanned by Laser Range Cameras
    Christian-A. Bohn
    In Proceedings of "3rd Symposium on Unstructured Mesh Generation at the Sixth US National Congress on Computational Mechanics", Dearborn, Michigan, 2001. 
  • A SOM Based Landscape Meshing Method through a Dredger-Mounted Laser Range Camera
    Christian-A. Bohn
    In Proceedings of "Engineering Applications of Neural Networks", Cagliari, Italy, 2001. 
  • A Self-Organizing Neural Network-Based Finite-Element Meshing Method for the Simulation of Light Propagation
    Christian-A. Bohn
    In Proceedings of "International ICSC Congress on Intelligent Systems and Applications", Sidney, Australia, 2000. 
  • A Self-Organizing Neural Network for the FE Simulation of Light Propagation
    Christian-A. Bohn
    In Proceedings of "The Third Asia-Pacific Conference on Simulated Evolution and Learning SEAL 2000", Nagoya, Japan, 2000. 
  • An Adaptive Neural Finite-Element Grid for the Simulation of Light Propagation
    Christian-A. Bohn
    In Proceedings of "7th International Conference on Numerical Grid Generation in Computational Field Simulations", Whistler, British Columbia, Canada, 2000. 
  • A Neural Network as Finite Element Grid for the Simulation of Light Propagation
    Christian-A. Bohn
    In Proceedings of "16th IMACS World Congress on Scientific Computation, Applied Mathematics and Simulation", Lausanne, Switzerland, 2000. 
  • Radiosity on Evolving Networks
    Christian-A. Bohn
    Invited Talk at Dagstuhl-Seminar on Image Synthesis and Interactive 3D Graphics, Schloss Dagstuhl, Saarbrücken, FR Germany, 2000. 
  • Radiosity on Evolving Networkspdf
    Christian-A. Bohn
    Akademische V.-G. Aka, 2000.  ISBN10 3898386031, (Dissertation)
  • Neural Network Finite Element Meshing for the Simulation of Light Propagation
    Christian-A. Bohn
    In Proceedings of "4th International Conference on Computational Intelligence and Neurosciences", Atlantic City, NJ, 2000. 
  • Kohonen Feature Mapping through Graphics Hardwarepdfpdf
    Christian-A. Bohn
    In Proceedings of "3th International Conference on Computational Intelligence and Neurosciences", Research Triangle Park, Durham, 1998. 
  • Liquid views: rigid waves
    Monika Fleischmann, Wolfgang Strauss, Christian-A. Bohn
    In "ACM SIGGRAPH 98 Electronic art and animation catalog", ACM Press, Orlando, Florida, 1998. 
  • Interactive Strategies in Virtual Architecture and Art
    Monika Fleischmann, Christian-A. Bohn, Wolfgang Strauß
    In "Intelligent Environments", Elsevier Science B.V., Amsterdam, 1997. 
  • LiquidViews
    Monika Fleischmann, Christian-A. Bohn, Wolfgang Strauß
    In "Medien Kunst Geschichte", Prestel Verlag, München, New York, 1997. 
  • A Neural Network Representation of Three-Dimensional Geometrical Scene Descriptionspdfpdf
    Christian-A. Bohn
    In Journal "Mathematical Modelling and Scientific Computing", Principia Scientia, Inc.-International Publishers, Washington, 1997. 
  • Finite Element Mesh Generation using Growing Cell Structures Networks
    Christian-A. Bohn
    In Proceedings of "Neural Networks in Engineering Systems", Turku, Finland, 1997. 
  • An Incremental Unsupervised Learning Scheme for Function Approximationpdf
    Christian-A. Bohn
    In Proceedings of "IEEE International Conference on Neural Networks", Piscataway, NJ, 1997. 
  • Rigid Waves
    Monika Fleischmann, Christian-A. Bohn, Wolfgang Strauß
    In "Narziß", Ministry Of Education And Cultural Affairs, Wien, Austria, 1996. 
  • Efficiently Representing the Radiosity Kernel through Learningpdf
    Christian-A. Bohn
    In "Rendering Techniques '96 (Proceedings of 7th EUROGRAPHICS Workshop on Rendering)", Springer-Verlag, Porto, Portugal, 1996. 
  • Efficiently representing the radiosity kernel through learning
    Christian-A. Bohn
    Invited Talk at Dagstuhl-Seminar on Rendering, Wadern, FR Germany, 1996. 
  • The Responsive Workbench: A Virtual Work Environmentpdfpdf
    Wolfgang Krüger, Christian-A. Bohn, Bernd Fröhlich, Heinrich Schüth, Wolfgang Strauß, Gerold Wesche
    In Journal "IEEE-Computer", 1995. 
  • A parallel approach to hierarchical radiositypdf
    Christian-A. Bohn, Robert Garmann
    In Proceedings of "Winter School of Computer Graphics and Visualization 95 (WSCG '95)", Plzen, Czech Republic, 1995. 
  • Liquid People
    Monika Fleischmann, Christian-A. Bohn, Wolfgang Strauß
    In "Annual InterCommunication '95", Intercommunication Center (ICC), NTT, Tokyo, 1995. 
  • Parallel Hierarchical Radiosity on the CM-5
    Robert Garmann, Christian-A. Bohn, Heinrich Müller
    Technical Report "557/1994", University of Dortmund, Dortmund, FR Germany, 1994. 
  • Through Artificial Neural Networks into Virtual Realitiespdfpdf
    Christian-A. Bohn, Monika Fleischmann, Wolfgang Krüger
    In Proceedings of "International Conference on Applied Synergetics and Synergetic Engineering (ICASSE 94)", Erlangen, FR Germany, 1994. 
  • Embedding speech into virtual realitiespdfpdf
    Christian-A. Bohn, Wolfgang Krüger
    In Proceedings of "Intelligent Computer Aided Training and Virtual Environment Technology (ICAT/VET-93)", Houston, Texas, 1993. 
  • Robovis - a Scenario for using Virtual Reality Techniques in Learning Robot Development
    Berthold Kirsch, Uwe Schnepf, Ipke Wachsmuth, Christian-A. Bohn, Axel C. Dirksen, U. Licht
    In Proceedings of "Dagstuhl-Seminar on Graphics & Robotics", Schloss Dagstuhl, Saarbrücken, FR Germany, 1993. 
  • Speaker-Independent Word Recognition with Backpropagation Networkspdfpdf
    Bernd Freisleben, Christian-A. Bohn
    In "Artificial Neural Nets and Genetic Algorithms", Springer-Verlag, Wien, New York, 1993. 
  • Speech Recognition using Neural Networks
    Christian-A. Bohn
    University of Darmstadt, FR Germany, 1992.  (Thesis)
  • Radiosity on a Multiprocessor Network
    Christian-A. Bohn
    University of Darmstadt, FR Germany, 1989.  (Thesis)

Interactive and Virtual Reality Installations and Exhibitions
  • The CoBench
    Christian-A. Bohn et al.
    (Invited presentations)
    • CeBIT 2008, Hannover, FR Germany, 2008. 
    • BioEurope 2007, Hamburg, FR Germany, 2007. 
    • Nach des Wissens, Hamburg, FR Germany, 2007. 
  • Caveland on Cyberstage
    Sina Mostafawy et al.
    RMH, GMD, 1997.  (Virtual Reality installation at GMD, Sankt Augustin, FR Germany)
  • Caveland
    Sina Mostafawy et al.
    GMD, 1997.  (Virtual Reality installation at CeBIT '97, Hannover, FR Germany)
  • Liquid Views
    Monika Fleischmann, Christian-A. Bohn, Wolfgang Strauß
    (Invited presentations)
    • Virtual C^3, Linz, Austria, 1998. 
    • Encoded Identities, Helsinki, Finland, 1998. 
    • Movimiento Actual, Monterrey, Mexico, 1997. 
    • Top'97, Düsseldorf, Germany, 1997. 
    • Artec, Ogaki, Japan, 1997. 
    • Interaction, Ogaki, Japan,, 1997. 
    • Ich & Du, Zürich, Switzerland, 1996. 
    • Interactive Media Festival, Variety Arts Center, Los Angeles, 1995. 
    • Revue virtuelle - The Virtual Body, Centre Georges Pompidou, Paris, 1994. 
    • Electric Carneval, 'Lollopalooza' concert tour through 40 cities of the U.S.A., 1994. 
    • Voyages Virtuels, Paris, France, 1993. 
    • Arte Virtual, Madrid, Spain, 1993. 
    • Syndikat, Bonn, FR Germany, 1993. 
    • siggraph '93, Machine Culture, Anaheim, California, 1993. 
  • The Responsive Workbench
    Wolfgang Krüger, Wolfgang Strauß, Christian-A. Bohn
    At exhibition "Revue Virtuelle: The Virtual Body", Centre Georges Pompidou, Paris, 1994.  (Invited presentation)
  • The Responsive Workbench: A Virtual Working Environment for Architects, Designers, Physicians, and Scientists
    Wolfgang Krüger, Manfred Berndtgen, Christian-A. Bohn, Bernd Fröhlich, Heinrich Schüth, Thomas Sikora, Josef Speier, Wolfgang Strauß, Gerold Wesche, Jürgen Ziehm
    At conference "siggraph '94, The Edge", Orlando,Florida, 1994. 

Software
  • Max
    Christian-A. Bohn
    Interactive Game (Arcade) for Commodore VIC 20, ©Kingsoft, FR Germany, 1984. 
  • Earth Defense
    Christian-A. Bohn
    Interactive Game (Arcade) for Commodore, VIC 20, ©Commodore AG, FR Germany, 1982. 
  • Punch
    Christian-A. Bohn
    Interactive Game (Arcade) for Commodore, VIC 20, ©Kingsoft, FR Germany, 1982.